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This doesn't really answer the question as posed, but IMO it's a useful footnote: If the primary interest is to monitor GPU usage specifically during a 3D application that uses Vulkan, MangoHud ca...
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#1: Initial revision
This doesn't really answer the question as posed, but IMO it's a useful footnote: If the primary interest is to monitor GPU usage specifically during a 3D application that uses Vulkan, [MangoHud](https://github.com/flightlessmango/MangoHud) can provide a lot of data through its overlay. This is often more convenient than using system utilities.