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I run Windows games with Wine, and use bwrap to sandbox them. I've noticed that passing --unshare-net to disable the network breaks many, many games (they fail to start with no obvious error messag...
#2: Post edited
Why do many Windows games fail when the network is un-sandboxed?
- Why do many Windows games fail when the network is sandboxed?
#1: Initial revision
Why do many Windows games fail when the network is un-sandboxed?
I run Windows games with Wine, and use `bwrap` to sandbox them. I've noticed that passing `--unshare-net` to disable the network breaks many, many games (they fail to start with no obvious error message). However, at the same time, if I do `nmcli networking off` instead of `--unshare-net` the game launches fine. Why would `--unshare-net` crash a Windows program on launch, and how can I block internet access from inside bwrap?